//
// Created by Ge on 2024/3/6.
//

#ifndef INC_3DMODEL_DATAMODEL_H
#define INC_3DMODEL_DATAMODEL_H
#include "../glm/glm.hpp"
#include <string>
#include <vector>
struct Vertex {
    glm::vec3 position;
    glm::vec3 normal;
    glm::vec2 texCoords;
    glm::vec3 tangent;
};


struct Texture {
    unsigned int id;
    std::string type;
    std::string path;
};
#endif //INC_3DMODEL_DATAMODEL_H
